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About CHKN Team

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So far CHKN Team has created 101 blog entries.

CHKN v0.4.1: Creature AI Update is Here!

Updated animations (like this chicken reaching down for food in a more life-like way) are new, too! It’s patch day! We’ve got some major overhauls to creature AI and [...]

[Patch Notes] v0.2.1: Bug Fixes & Improved Performance

Happy New Year, everyone. Thanks for all your feedback on the Adventure Update! We’ve got a new patch for you today full of optimizations, improvements, and bug fixes. If [...]

January 4th, 2017|Categories: Dev Blog, New Builds|Tags: , , , |0 Comments

Dev Log: Progress Report #4

Heya! It’s been two weeks since our last progress report so it’s time to check in and give you a few quick updates. Build/Release Status If you’ve been playing [...]

December 9th, 2016|Categories: Dev Blog, Updates|Tags: , , , , |0 Comments

Dev Log: Progress Report #3 & New Release Update

Greetings, friends! We’re drinking a lot of caffeine and working hard on the next release. (Who needs sleep, right?!) Here’s another batch of sneak peeks for you, as well [...]

November 22nd, 2016|Categories: Dev Blog, New Builds, Screen Captures, Updates|Tags: , , , |0 Comments

Calling All Mad Scientists! Enter CHKN’s Halloween Contest!

Halloween is almost here, so we're holding a frightful contest to celebrate! To enter, first create the scariest abomination you can imagine using any combination of lifeblocks you want. [...]

October 27th, 2016|Categories: Community|0 Comments

Dev Log: Nov Release Progress Report #2

Happy Thursday, everyone! We’re now halfway through development on the next update (YAY!), so we wanted to share another progress report and give you a few sneak peeks of [...]

October 20th, 2016|Categories: Dev Blog, Screen Captures, Updates|0 Comments

Dev Log: Nov Update Progress Report #1

Hi, CHKN Army! How are you? Hungry, eh? Yeah, us too. But we’re also pretty busy here at CHKN HQ! The team has been hard at work since our [...]

September 29th, 2016|Categories: Dev Blog, Updates|0 Comments

DEV LOG: Big Update Preview & Release Schedule Changes

Hey, everyone! It's been a busy couple of weeks here at CHKN HQ. The team has been deep in planning mode, deciding what to add to the game next [...]

September 15th, 2016|Categories: Dev Blog, Updates|Tags: , , , , , , |1 Comment

Art Preview: Termite Mound!

Hey CHKN Army, The art team has been hard at work making concepts and assets for future features. Today we wanted to give you a sneak peak into one [...]

September 7th, 2016|Categories: Art|Tags: , , , , |0 Comments

DEV LOG: Summer Recap and Fall Preview

Hey CHKN Army! Can you believe that the summer is almost over? We hope you all had a great one! As we transition to fall, we want to give [...]

September 7th, 2016|Categories: Dev Blog|Tags: , , , , |0 Comments