Help Test Controllers + Thanks for Bug Reports!
We need your help to test full controller support on Pre-Release. If you have a controller handy, here are the details: CHKN will now automatically detect when you have a controller connected. Woot! We’ve added cursor emulation so you can control those parts of the UI without needing a mouse. You can disable this emulation in the Options menu if you prefer the OS cursor, but heads up that this completely disables the ability to use parts of the UI with the controller and you’ll need to use a mouse, [...]
CHKN v0.4.4: Workshop & Bug Fixes
Since our the last update, we wanted to get out another patch with some bug fixes and improvements to the Workshop. You can post any feedback and/or bug reports on the CHKN forums and we’ll take a look! Thank you! Patch Notes Improvements: Workshop Workshop creatures and worlds can now be updated! Save your creation again to update the existing Workshop item (rather than create a new, duplicate entry). Creatures and worlds loaded from the Workshop can now only be saved by the original author of that creation The Arena [...]
CHKN v0.4.2: New Creature Building & Controls!
Hey everyone! This release brings major improvements to creature building, as well as modified and new/added controls. We need your feedback on these changes! Please tell us what you like and what still needs improvement in this forum thread. (And don’t worry if the new controls take some getting used to. They did for us, too!) There are also some other neat things to play with in this update, like axe tossing and enrage potions and mounted attacks… just to name a few. (Pro tip: combine them all for a [...]