Dev Blog & Announcements

Help Test Pre-Release Work in Progress

We’re in progress on development for the future of CHKN.  We want you to test and give us feedback on the pre-release build. Full notes on what’s new and how to install it are below! Since it’s a work in progress, expect bugs, performance issues, unfinished gameplay, and other weirdness. You can report anything you find here on the forums. It really helps and we love hearing from you! Download Pre-Release To try out all the new features, you’ll need to switch to the Pre-Release (testing) version of CHKN. Just [...]

November 21st, 2017|Demos, Dev Blog, New Builds, Tutorials, Updates|

New Graphics Rendering: Pre-Release Sneak Peek

Check out the awesome new lighting and rendering overhaul we just added to Pre-Release! This change is step one to upgrade CHKN’s graphics and look & feel. We’re still tweaking so please let us know your feedback, We think it looks pretty dang snazzy already so we wanted to share it with you first! (Click the screenshots below to see larger versions.) Left is today’s game. Right is on Pre-Release. Note the lighting now has better detail (see horns) and sky is atmospheric (haze, clouds). Venus flytrap [...]

October 27th, 2017|Announcements, Art, Dev Blog, Updates|

Help Test Controllers + Thanks for Bug Reports!

We need your help to test full controller support on Pre-Release. If you have a controller handy, here are the details: CHKN will now automatically detect when you have a controller connected. Woot! We’ve added cursor emulation so you can control those parts of the UI without needing a mouse. You can disable this emulation in the Options menu if you prefer the OS cursor, but heads up that this completely disables the ability to use parts of the UI with the controller and you’ll need to use a mouse, [...]

October 18th, 2017|Announcements, Dev Blog, New Builds, Updates|

CHKN v0.4.4: Workshop & Bug Fixes

Since our the last update, we wanted to get out another patch with some bug fixes and improvements to the Workshop. You can post any feedback and/or bug reports on the CHKN forums and we’ll take a look! Thank you! Patch Notes Improvements: Workshop Workshop creatures and worlds can now be updated! Save your creation again to update the existing Workshop item (rather than create a new, duplicate entry). Creatures and worlds loaded from the Workshop can now only be saved by the original author of that creation The Arena [...]

October 9th, 2017|Announcements, Dev Blog, New Builds, Updates|

CHKN v0.4.2: New Creature Building & Controls!

Hey everyone! This release brings major improvements to creature building, as well as modified and new/added controls. We need your feedback on these changes! Please tell us what you like and what still needs improvement in this forum thread. (And don’t worry if the new controls take some getting used to. They did for us, too!) There are also some other neat things to play with in this update, like axe tossing and enrage potions and mounted attacks… just to name a few. (Pro tip: combine them all for a [...]

September 29th, 2017|Announcements, Dev Blog, New Builds, Screen Captures, Updates|