This past week Roman has been brainstorming and documenting all his plans for the future of CHKN, starting this month and continuing through till 2017! We wanted to share our updated Road Map with you so you can get a better picture of where we plan to take this crazy game. We can't wait for you to come along with us on that journey!
You better watch out! CHKN is about to get a lot more crazy! You didn't think that was possible, did you? Well, think again. Poachers are the newest threat in the land of CHKN, and now it is even more important for you to build the best creatures possible!
We released a small patch today because we saw some issues pop up over the past week that needed to be addressed right away! We made the starting point a bit more forgiving. We also thinned out the population to improve some of the continual lag we've been seeing.
BUILD A HOUSE/STRUCTURE.
BUILD A CREATURE THAT WILL GUARD IT!
USE THE VENUS FLY TRAP ROOT BLOCK SO IT STAYS STILL.
Last Friday we challenged you crazy creators to build creatures that would live in caves, and show us what you made! Here are some awesome ones for this weeks [...]
Poachers come from an old civilization, but they are hardly civilized. Nothing is too sacred for them; mind-control? Check. Stealing creatures? Check. Polluting the environment? YOU BETCHA! Only your creatures can help defend against this wretched hive of villainy!
We love seeing your screenshots, and lately you guys have been going gangbusters, posting screenshots every day. Every Friday we want to start giving you a theme, and then choosing the weirdest, craziest, coolest combos for the next weeks newsletter.
They live in campsites.
They’ll capture your creatures.
Get ready. They are coming, June 29th!
Our May 25th update brought a new feature to CHKN; conflict. At night, there is a chance that your homestead could be attacked by herds of creatures! The night is scary enough, now you have to be on the look out. Luckily, there is a new creature block that has your back.