Updates

Workshop Spotlight & Pre-Release Progress

First off, thank you so much for all your support and feedback this year. (And all your crazy creatures!) You guys motivate us to keep making CHKN great and [...]

December 21st, 2017|Categories: Art, Community, Dev Blog, Updates|Tags: , , , , , , , , , , |0 Comments

Help Test Pre-Release Work in Progress

We’re in progress on development for the future of CHKN.  We want you to test and give us feedback on the pre-release build. Full notes on what’s new and [...]

November 21st, 2017|Categories: Demos, Dev Blog, New Builds, Tutorials, Updates|Tags: , , , , , , , , |0 Comments

New Graphics Rendering: Pre-Release Sneak Peek

Check out the awesome new lighting and rendering overhaul we just added to Pre-Release! This change is step one to upgrade CHKN’s graphics and look & feel. We’re still [...]

October 27th, 2017|Categories: Announcements, Art, Dev Blog, Updates|Tags: , , , , , , |1 Comment

Help Test Controllers + Thanks for Bug Reports!

We need your help to test full controller support on Pre-Release. If you have a controller handy, here are the details: CHKN will now automatically detect when you have [...]

October 18th, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , , , , |0 Comments

CHKN v0.4.4: Workshop & Bug Fixes

Since our the last update, we wanted to get out another patch with some bug fixes and improvements to the Workshop. You can post any feedback and/or bug reports [...]

October 9th, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , , , , , |0 Comments

CHKN v0.4.2: New Creature Building & Controls!

Hey everyone! This release brings major improvements to creature building, as well as modified and new/added controls. We need your feedback on these changes! Please tell us what you [...]

September 29th, 2017|Categories: Announcements, Dev Blog, New Builds, Screen Captures, Updates|Tags: , , , , |1 Comment

CHKN v0.4.1: Creature AI Update is Here!

Updated animations (like this chicken reaching down for food in a more life-like way) are new, too! It’s patch day! We’ve got some major overhauls to creature AI and [...]

Help Test New Creature AI on Pre-Release!

”Family trip…” by AbbsLP Hey, everyone! We wanted to tell you about CHKN’s next update, coming August 31st. Details below. Which also means testers wanted! You can preview the [...]

[Patch v0.4.0] Bonding + Building Improvements

Creature Bonding is here! This new system lets you easily manage, store, and even revive your bonded creatures. Plus we’ve got some big improvements to structure and creature building [...]

June 22nd, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , , , |4 Comments

Test Bonding on Pre-Release!

Screenshot by SkyDude Hey, everyone! Creature Bonding is now up on Pre-Release and we could really use your help testing this new feature to work out all the kinks. [...]