dev updates

Help Test Controllers + Thanks for Bug Reports!

We need your help to test full controller support on Pre-Release. If you have a controller handy, here are the details: CHKN will now automatically detect when you have [...]

October 18th, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , , , , |0 Comments

CHKN v0.4.4: Workshop & Bug Fixes

Since our the last update, we wanted to get out another patch with some bug fixes and improvements to the Workshop. You can post any feedback and/or bug reports [...]

October 9th, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , , , , , |0 Comments

CHKN v0.4.2: New Creature Building & Controls!

Hey everyone! This release brings major improvements to creature building, as well as modified and new/added controls. We need your feedback on these changes! Please tell us what you [...]

September 29th, 2017|Categories: Announcements, Dev Blog, New Builds, Screen Captures, Updates|Tags: , , , , |0 Comments

CHKN v0.4.1: Creature AI Update is Here!

Updated animations (like this chicken reaching down for food in a more life-like way) are new, too! It’s patch day! We’ve got some major overhauls to creature AI and [...]

Help Test New Creature AI on Pre-Release!

”Family trip…” by AbbsLP Hey, everyone! We wanted to tell you about CHKN’s next update, coming August 31st. Details below. Which also means testers wanted! You can preview the [...]

[Patch v0.4.0] Bonding + Building Improvements

Creature Bonding is here! This new system lets you easily manage, store, and even revive your bonded creatures. Plus we’ve got some big improvements to structure and creature building [...]

June 22nd, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , , , |4 Comments

Test Bonding on Pre-Release!

Screenshot by SkyDude Hey, everyone! Creature Bonding is now up on Pre-Release and we could really use your help testing this new feature to work out all the kinks. [...]

[Patch Notes] v0.3.4 – FPS Stutter & Optimization Fixes

Happy patch day! We’ve been hammering away to improve performance and framerate, speed up loading times, and lower memory usage so the game runs more smoothly for everyone. Plus, [...]

Hide Your Carrots… the Bunny is Here!

The Easter Bunny has come to CHKN! He didn’t leave us any chocolate but he did leave some Life Blocks to use in Creative Mode. ;) Bunny Body Bunny [...]

April 14th, 2017|Categories: Dev Blog, Updates|Tags: , , , , , , |0 Comments

[Patch Notes] v0.3.3 – Multiplayer Party System

Creatures above created by mary_wooten and Super Engineer. Happy Thursday! Today’s patch has multiplayer, creature building, and performance improvements; a Workshop update; and some bug fixes. We’ll get right [...]