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CHKN v0.4.4: Workshop & Bug Fixes

Since our the last update, we wanted to get out another patch with some bug fixes and improvements to the Workshop. You can post any feedback and/or bug reports [...]

October 9th, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , , , , , |0 Comments

CHKN v0.4.2: New Creature Building & Controls!

Hey everyone! This release brings major improvements to creature building, as well as modified and new/added controls. We need your feedback on these changes! Please tell us what you [...]

September 29th, 2017|Categories: Announcements, Dev Blog, New Builds, Screen Captures, Updates|Tags: , , , , |1 Comment

CHKN v0.4.1: Creature AI Update is Here!

Updated animations (like this chicken reaching down for food in a more life-like way) are new, too! It’s patch day! We’ve got some major overhauls to creature AI and [...]

Help Test New Creature AI on Pre-Release!

”Family trip…” by AbbsLP Hey, everyone! We wanted to tell you about CHKN’s next update, coming August 31st. Details below. Which also means testers wanted! You can preview the [...]

[Patch v0.4.0] Bonding + Building Improvements

Creature Bonding is here! This new system lets you easily manage, store, and even revive your bonded creatures. Plus we’ve got some big improvements to structure and creature building [...]

June 22nd, 2017|Categories: Announcements, Dev Blog, New Builds, Updates|Tags: , , , , , , |4 Comments

Test Bonding on Pre-Release!

Screenshot by SkyDude Hey, everyone! Creature Bonding is now up on Pre-Release and we could really use your help testing this new feature to work out all the kinks. [...]

[Patch Notes] v0.3.4 – FPS Stutter & Optimization Fixes

Happy patch day! We’ve been hammering away to improve performance and framerate, speed up loading times, and lower memory usage so the game runs more smoothly for everyone. Plus, [...]

[Patch Notes] v0.3.3 – Multiplayer Party System

Creatures above created by mary_wooten and Super Engineer. Happy Thursday! Today’s patch has multiplayer, creature building, and performance improvements; a Workshop update; and some bug fixes. We’ll get right [...]

[Patch Notes] v0.3.2 – Multiplayer Fixes & Workshop Features

Happy Friday! We’ve got some requested multiplayer improvements (like private games) and new Workshop features in this patch. For the modders out there, we’ve also added an early, bare [...]

[Patch Notes] v0.3.1 – Breeding & More

Hi, everyone! We’ve got another update for you today with a hatchery for breeding, scenario spawning, creature-building improvements with voxels, Workshop and multiplayer updates, and a load of improvements [...]